Sunday, May 8, 2016

Blog Carnival: 5 Suns and Counting

The word apocalypse is derived from the Greek word "apokálypsis" which means "uncovering," a literal translation means "disclosure of knowledge" or "revelation."  Out of the Cold War's shadow, the Western world's apocalypse is mostly final with a faint scrim of humanity re-purposing the leftovers of before to prolong existence.  The prophecy of climate change and environmental collapse color this further, bleaching hope from a better tomorrow.  Every American generation likes to think that they lived under the Finale's oppression, our history is littered with false prophecies and lazy nostalgia cursing tomorrow with woes unborne.

Before the United States the New World was already home to several apocalypse cultures, at least the Olmecs, the Mayans, and the Aztecs.  They each provided their own perspective on the cyclical nature of the past, present, future, and the cosmos overall. Each epoch was marked by a divinity sacrificing their existence and donning the mantle of the Sun, the central celestial figure, stepping into a divine bonfire to burn saway everything nonessential but their core nature.Though a calamity wipes the world clean, there are  always survivors but they don't stay human.  This parallels the Norse Ragnarok and Jack Kirby's Fourth World,a succession of existences destroyed providing the bones for future histories.

The 5 epochs known are:
  • Nahui-Ocelotl (Jaguar Sun) - The world was inhabited by giants, devoured by jaguars. The world was similarly consumed.
  • Nahui-Ehécatl (Wind Sun) - Inhabitants survived by taking the form of monkeys. This world was torn apart by hurricanes.
  • Nahui-Quiahuitl (Rain Sun) - A rain of fire pelted down, reducing the world to slag. Only birds and bats survived the catastrophe.
  • Nahui-Atl (Water Sun) - The waters rose over neatly everything, inhabitants survived by becoming fish. A couple escaped by becoming dogs.
  • Nahui-Ollin (Earthquake Sun) -The modern era, this world will be torn asunder by earthquakes.  None can say who will survive and what will be left of us.

The Nahui-Quiahuitl broke into countless pieces and fell to the world, wreaking havoc and scattering the Divine Bonfire.  Heavenly embers rode the seven winds and the sky was lit by the afterglow.  In his Inverted Palace the Lord of Bats demanded the divine flame's recovery, his subjects blotted out the glow with countless squewaking forms carrying out his command.  With no sunrise to break the search King Night was successful and gathered the remnants in the Inverted Palace.

Camazotz- Lord of Bats, King Night, Unslaked Thirst, The 4th Sun
Gulping down the Divine Embers, Camazotz stoked the Bonfire in his belly and ascended into the sky.  The Night Sun bathes the world in unlight, weirdling energies, and ultraviolet radiations.  Camazotz returned the transmogged refugees to  human form before he was consumed by his new role.  The Old Ways were reinstated, city-states were reborn, the castes were reformed, the War Lodges took their place in the Flower Wars, and priests freed courageous hearts from ribcages atop stepped pyramids.

Without a Sun to challenge their heat, the Volcanoes stilled their hearts and Killing Obsidian has become rare.  A scarcity forcing the War Lodges to scavenge the prevalent ruins of the technologically advanced Third Sun Empire and recover the secrets of Edged Light.  More dangerous to the user, initiates to the War Lodges have ample opportunities for practice outside of the Flower Wars, hunting down the wretched mutant beasts that stalk the 3 Lands. Great Hunts for these mostros are increasingly called as outlying settlements are found destroyed or submerged. 

In the Fall of Camazotz you are recently initiated Totem Warriors who are tasked with slaying a Rough Beast, but waters rise up from the Cenotes and rumors bubble that the Night Sun and his Empire must fall to have any hopes for the future.
This month's theme is the Apocalypse and the gameable bits of the End Times.  Tune in next week for Battledancers, Brujas, Death Priests, Totem Warriors, and more for Fate.

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